Description
In this thesis, the product design in mono-material is examined on a functional as well as non-functional level. Firstly, common material combinations will be analyzed. Afterwards, variance will be generated in a mono-material through diverse processing strategies. In a workshop semantic analogies for material combinations will be found with these mono-material contrasts.
The results of this thesis present a starting point for the semantic translation of selected material combinations by variance through surface processing especially in plastics. By further advancement of this translation strategy, designers are given a tool which stimulates them to use mono-materials in their designs. In the future, it should be natural for designers and engineers to design mono-materially. With this they contribute majorly to the change towards a higher percentage of recyclable products on the consumer market and promote a circular economy.