Description
This master thesis explores the application of digital fabrication methods in the field of ceramics at the intersection of craft and technology.
In a case study digital tools were used as an integral part of both the design process as well as the final fabrication. Software and a digitally controlled Robotic arm were not just a way to fabricate a Design, but were an integral part of the design process. In an iterative process a robotic fabrication method was created that is capable of turning asymmetric objects on a plaster turning wheel that display a range of textures and surfaces that are difficult to produce without digital help. Lastly, a comparison between manual and robotic fabrication was conducted. By tasking a skilled craftsperson to create asymmetric objects and textures with their own methods I challenged my own assumptions about my work and further explored the opportunities digital tools can bring to a craft.